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repeatable tiled thing made in GIMP
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  Level 1      Level 2      Level 3      Level 5    Level 6      Level 7   
  Level 9      Level 10    Level 13    Level 15    Level 16    Level 17   
  Level 19    Level 22    Level 23    Level 25    Level 27    Level 29   

Barbarian

Class Traits

Role: Striker
Power Source: Martial
Key Abilities: Strength, Constitution, Wisdom

Armor Proficiencies: Cloth, leather hide
Weapon Proficiencies: Simple melee, military melee, simple ranged
Bonus to Defense: +2 Fortitude

Hit Points at 1st Level: 12 + Constitution score
Hit Points per Level Gained: 5
Healing Surges per Day: 6 + Constitution modifier

Trained Skills: From the class skills list below, choose three trained skills at 1st level.
Class Skills: Athletics, Endurance, Insight, Intimidate, Nature

Build Options: Dual-wielding barbarian, two-handed barbarian
Class Features: Brutal Blow, Rage, Weapon Style

Barbarians are savage and brutal warriors. Barbarians decimate the battlefield and are highly mobile, and if there is not a path, they make one.

As a barbarian, you are treated as a savage, no matter how civilized you really are. Most barbarians fight for, honor, glory, or the thrill of battle. Some fight for their tribes, while others fight for themselves. Others fight just to find their place in this world.

With weapon in hand and armor on, you go forth, to see what challenge this world has to offer.

Dual-Wielding Barbarian

You want to wield two weapons and use multiple attacks to overwhelm your opponent’s defenses. You prefer good one-handed weapons, such as longswords, battleaxes or flails. You make Strength your highest score as most of your attacks use Strength or cause effects based on Strength, followed by Strength or Constitution based on your powers. You want to select powers that use two weapons or that work with your style of fighting.

Suggested Feat: Weapon Focus (Human feat: Toughness)
Suggested Skills: Athletics, Insight, Intimidate
Suggested At-Will Powers: jumping strike, flurry
Suggested Encounter Power: whirlwind
Suggested Daily Power: armor breaker

Two-Handed Barbarian

You are interested in dealing large amounts of damage with a big weapon. You prefer a good two-handed weapon such as a maul or greatsword. You make either Strength or Constitution as your highest score. Strength if you want more damage or Constitution if you want other effects than just pure damage. Which ever you do not make your highest score you should make the other your second highest score. Wisdom should be your third highest score, unless you have a particular build in mind. Select powers that do not use two weapons to make the most of this build.

Suggested Feat: Power Attack (Human feat: Weapon Focus)
Suggested Skills: Athletics, Endurance, Intimidate
Suggested At-Will Powers: bone breaker strike, reckless strike
Suggested Encounter Power: breaker strike
Suggested Daily Power: power blow

Barbarian Class Features

All barbarians share these class features.

Brutal Blow

Once per round, when you make a melee attack you can add 1d4 extra points of damage to the damage roll. At 11th level this increases to 2d4, and at 21st level this increases to 3d4.

Rage

While you are bloodied, you have a +2 bonus to attack and damage rolls, a +1 bonus to Fortitude and Will defenses, and a -2 bonus to AC. At 11th level the bonus to attack and damage rolls increases to +4, and the bonus to Fortitude and Will defenses increases to +2. At 21st level the bonus to attack and damage rolls increases to +6, and the bonus to Fortitude and Will defenses increases to +3.

Weapon Style

Barbarians fight two different ways: using a large weapon in two-hands or using two weapons.
Choose on of the following options:
Dual-Wield: You can use a one handed weapon in your off-hand, even if it does not have the off-hand property.
Two-Hand: You have a +1 bonus to attack rolls with two-handed weapons.

Overview

Characteristics: You have the ability to deal large amounts of damage, and even more so when you are near death. You have excellent melee ability, but except for “jump” powers your ranged combat abilities are very poor. You want to focus on a target and bring him down.
Religion: Surprisingly, barbarians are very religious. They pray to gods of valor, combat or nature. Common deities of barbarians are Bahamut and Kord. Unaligned and evil barbarians pray to Bane and Gruumsh.
Races: Barbarians come from all races. The most common are humans, elves, dwarves and dragonborn.

Barbarian Powers

Your powers are special techniques that drawn on your strength and built up rage. Some powers reward a high Constitution; these are well suited for two-handed barbarians. While others reward a high Strength; these appeal to dual-wielding barbarians. But, you are free to pick and choose whatever powers you want.