Arcana (Intelligence)
You have picked up knowledge about magic-related
lore and magic effects. This knowledge extends to
information about the following planes of existence,
including the creatures native to those planes: the
Elemental Chaos, the Feywild, and the Shadowfell.
If you have selected this skill as a trained skill, your
knowledge represents academic study, either formalized
or as a hobby. Also, those trained in the skill have
a chance to know something about the mysterious Far
Realm (but not about its creatures, which fall under
Dungeoneering).
Arcana Knowledge
Make an Arcana check to recall a useful bit of magicrelated
knowledge or to recognize a magic-related
clue. See “Knowledge Checks,” page 180.
You must be trained in Arcana to remember information
about the Far Realm, which requires master
knowledge (DC 25) at least.
Monster Knowledge
Elemental, Fey, and Shadow
Make an Arcana check to identify a creature that has
the elemental, the fey, or the shadow origin (a creature
of the Elemental Chaos, the Feywild, or the Shadowfell),
or is a construct.
Detect Magic (Trained Only)
Your knowledge of magic allows you to identify magical
effects and sense the presence of magic.